Dread The Dead Devlog
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Porting to the PS Vita
Porting Dread The Dead to the PS Vita was quite the challenge to setup initially but eventually became fairly easy to build for. Initially Dread The Dead was made entirely in Unity 6, but I wanted to port it to the PS Vita as it is one of my favorite handheld consoles. With the PS…
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5/21/2025 General Updates
Updated menu with more functions but less “pretty” You no longer have infinite ammo and you can now collect item drops from enemies. The demo has been updated
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4/28/2025 Initial Dread The Dead Devlog
Enemy AI is a work in progress Map is in development Player controller and weapons are a work in progress